TCP/IP - Noobs Net

Breaking

TCP/IP


Transmission Control Protocol/Internet Protocol (TCP/IP)
Nearly all computers today support TCP/IP. TCP/IP is not a single networking protocol – it is a suite of protocols named after the two most important protocols or layers within it – TCP and IP.
As with any form of communication, two things are needed: a message to transmit and the means to reliably transmit the message. The TCP layer handles the message part. The message is broken down into smaller units, called packets, which are then transmitted over the network. The packets are received by the corresponding TCP layer in the receiver and reassembled into the original message.
The IP layer is primarily concerned with the transmission portion. This is done by means of a unique IP address assigned to each and every active recipient on the network.
TCP/IP is considered a stateless protocol suite because each client connection is newly made without regard to whether a previous connection had been established.
TCP/IP specifies how data is exchanged over the internet by providing end-to-end communications that identify how it should be broken into packets, addressed, transmitted, routed and received at the destination. TCP/IP requires little central management, and it is designed to make networks reliable, with the ability to recover automatically from the failure of any device on the network.
The two main protocols in the internet protocol suite serve specific functions. TCP defines how applications can create channels of communication across a network. It also manages how a message is assembled into smaller packets before they are then transmitted over the internet and reassembled in the right order at the destination address.
IP defines how to address and route each packet to make sure it reaches the right destination. Each gateway computer on the network checks this IP address to determine where to forward the message.
The history of TCP/IP

The Defense Advanced Research Projects Agency (DARPA), the research branch of the U.S. Department of Defense, created the TCP/IP model in the 1970s for use in ARPANET, a wide area network that preceded the internet. TCP/IP was originally designed for the Unix operating system, and it has been built into all of the operating systems that came after it.

The TCP/IP model and its related protocols are now maintained by the Internet Engineering Task Force.
TCP/IP uses the client/server model of communication in which a user or machine (a client) is provided a service (like sending a web page) by another computer (a server) in the network.
Collectively, the TCP/IP suite of protocols is classified as stateless, which means each client request is considered new because it is unrelated to previous requests. Being stateless frees up network paths so they can be used continuously.
The transport layer itself, however, is stateful. It transmits a single message, and its connection remains in place until all the packets in a message have been received and reassembled at the destination

No comments:

Post a Comment